Alpha
From Rafermand 2.0
[edit] Time Line
Start Date: Fall/Winter of 2008
End Date: 6-12 months
[edit] Expectations
- Roughly 5-10 levels of game play will be ready to go for testing with a few zones ready to be used. Might not be too pretty :-)
- Character Models, Buildings, Terrain, Atmosphere, etc will be whatever can be found or aquired. Substitutes will be used if needed.
- Sound will not be concentrated on during this time unless Elvisman works on it.
- Basic models for weapons/helmets and purchased textures used for equipment.
- No more than 30 testers
- Player wipes will not be announced and possible at any time
- Fundemental core changes in place for playing the game (skill/spell system, combat, stats, etc)
- Torque 1.52 as the Torque engine with migration to TGEA during this phase (better graphics and blingy things).
