Beta
From Rafermand 2.0
[edit] Time Line
Start Date: Early 2009 - Late 2009 End Date: 6-12 Months after Start
[edit] Expectations
- 30 Levels of Content (might not be enough, but it will be testable)
- 200 Skills and Spells
- Custom Models/Artwork/Audio/Objects will start to find their way into the game.
- Players wipes possible
- No more than 50 Testers to start and hopefully if we have those interested we will try to stress test a single server
- Additional systems added into the game beyond the core (probably some Questing overhauls, etc). Input will be taken as needed.
- TGEA engine should be fully integrated at this stage and will be used for Beta/Release
